JUNIOR · THE ELDER SCROLLS STUDIES

Martial Orders

The martial orders of Tamriel: legions, chartered companies, house troops, knightly orders and religious militias, and what each arrangement reveals about the authority behind it.

LESSON 01

Who Commands Armed Force

Establish the organizing question.

Force and its warrant

Every armed body in Tamriel operates under some claim of warrant: sovereign authority, a charter, kinship obligation, religious duty, or a contract. This course classifies martial organizations by the warrant they claim rather than by their equipment or tactics, because the warrant determines who can command them, who can disband them, and what happens when the authority behind them fails.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO

The test of a lapse

The most revealing moment for any armed body is when its warranting authority weakens. A chartered company whose charter lapses, house troops whose house is broken, or legions whose emperor is gone each behave differently, and those differences expose what actually held them together. Periods of imperial collapse are therefore the best available laboratory for this analysis.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO
LESSON 02

Sovereign and Chartered Forces

Compare state armies with regulated private force.

The legions

The imperial legions are a standing professional force: recruited, paid, trained to a common standard and deployable far from home. They require continuous revenue and therefore administrative reach, and they can be turned against the authority that pays them. Their existence marks a state capable of sustained taxation, which is why they appear only under strong imperial arrangements.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO

Chartered martial service

The Fighters Guild provides regulated access to armed service for clients who are not sovereigns, occupying a supervised space between state armies and unregulated banditry. The boundary between the three categories is policed by charter, and where charters lapse the categories blur rapidly, with disbanded companies and unpaid soldiery moving quickly toward the third.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO
LESSON 03

Kinship, Land and Religion

Survey forces raised on other warrants.

House troops and levies

Morrowind's houses maintain their own armed retainers, and Skyrim's jarls call up followers who owe service and disperse when the obligation ends. These forces are cheap in peacetime and formidable near home, but they cannot sustain distant campaigns, and they leave the authority that relies on them dependent on the continuing willingness of magnates and kin.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO

Religious and knightly orders

Temple orders in Morrowind and knightly orders attached to High Rock realms raise force on religious duty and on landed obligation respectively. Both bind their members through commitments that outlast a contract, which makes them durable and correspondingly difficult for a sovereign to disband. An order with an independent warrant is an asset in war and a problem in peace.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO
LESSON 04

Comparing the Arrangements

Draw the analytical conclusions.

Trade-offs, not a hierarchy

None of these arrangements is simply superior. Professional forces project power and cost revenue and loyalty risk; levies are cheap and cannot campaign; chartered companies extend reach and answer to clients; religious orders are durable and independent. Much of the political history studied in earlier years consists of rulers attempting to escape these trade-offs and failing.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO

Reading a force structure

The composition of a ruler's forces is direct evidence about their real position. A ruler dependent on levies has limited administrative reach; one relying on chartered companies lacks either revenue or trust in their own troops; one commanding standing legions has taxation and the risk that accompanies it. Force structure is therefore a diagnostic instrument rather than a technical detail.

Sources: TES-MORROWIND, TES-OBLIVION, TES-SKYRIM, TES-ESO